A Real Tutorial about Creating Interactive Images
If you have been looking for good documentation on creating ImageMaps in
your Web pages, then this is it! The information laid out here should
show that interactive images are no more difficult to learn than HTML.
This is a hands-on tutorial, showing you how to write your own sample
image and configuration files, but it also has a hotlist of selected
information pages and cool demos. For a quick start, you can look at my
first ImageMap demonstration page.
Overview
There are only 3 or 4 parts that you need to know about to make ImageMaps:
- An HTML document - the enclosing file in which the image resides.
- The image file - a GIF or JPEG graphic placed inline within the
above HTML file.
- A map file - a text document linking certain graphic regions to
Web documents.
- (A server lookup file) - A file which tells the Web server where
to find the mapping file on the net. Its necessary only if the server
runs only the old ImageMap software.
When such an image is clicked on, the link is sent to the server as a URL
encoding the point where the image was clicked. When the Web server decodes
the URL, it scans the mapping file for the region that the user had clicked
in -- typically a button, colored shape, or some other identifiable graphic
element. If it finds an enclosing shape, it returns the indicted Web document;
if the point falls outside every region listed in the map file, the Web
server will return the default document specified by the map file.
When you create an image, you should be sure to clearly mark each region as
distinct from the background and identifiable by purpose. Icons and buttons
should be simple and recognizable (such as a "home", "back", or "help") for
general users; using short text descriptions next to buttons will make user
identification faster.
Its important to remember that many users will not be able to see your
images or use ImageMaps -- either by choice or by software limitations.
For these users, you should provide alternate description and access to
linked resources.
What you will need
To create the necessary files you will need text and graphics editing
software. You should look at the following software packages:
UNIX, X/Windows
- Text Editors: pico, emacs, vi
- Graphics Editors: xv, xpaint
- ImageMap Layout Tools: MapEdit
Macintosh
DOS, Windows, OS/2
- ImageMap Layout Tools: MapEdit
- (Other Suggestions?)
You also need to find out what version of the ImageMap software has been
installed onto the Web server. Send the server administrator mail or ask
the nearest consultant if the server supports bypassing the global ImageMap
configuration file -- they may even have additional documentation describing
the process you should use.
Creating the Image
Before you create the image, you should consider what type of information
is going to be collected and how it should be organized onscreen. Also
think about how the image will fit into the page, perhaps as a navigation
bar or as a large title screen. Finally, you should decide what colors
and layout you will use to get the best visual effect while maintaining
ease of use.
To start, create a simple image using paint package that will create GIF
or JPEG images, or using any graphics package that will save to a format
you can convert to GIF or JPEG. You should try to use text or recognizable
icons so that users can see and predict what a click will bring them. Once
you have created a sufficient image, save the file to disk as GIF or JPEG
if possible. If not, then save to an intermediate format (XBM, PICT), then
use converter software to translate the image into one of the preferred
formats.
Creating the Map Configuration File
Once you have created an image, you should already know which portions will
will be linked to other Web pages. (If not, then take a few moments to
figure them out). Now you need to create a map file, which helps the server
translate a user click into a document to download. The map file specifies
which portions of the image lead to selected URLs, each line describes a
portion within the image and its corresponding output in the following
manner:
- default <URL>
- circle <URL>
<center coord> <edgepoint coord>
- rect <URL>
<top-left coord> bottom-right coord>
- point <URL> <coord>
- poly <URL> <coord-1> ... <coord-n>
The first line of the map file should be the default mapping, which
handles any click outside of the specified shapes. Additional lines describe
various shapes as outlined above: URLs can be (relative) file paths or fully
qualified locations, and coordinates are specified as "x,y" pairs --
horizontal and vertical offsets from the top-left of the image. Blank lines
and those starting with the '#' character are treated as comments and
ignored.
Certain graphics packages display coordinates as the cursor passes over the
image, others can show rulers reflecting the number of pixels (not just
inches) across an image. Use these tools to determine the coordinates of
the desired shapes, and then enter that shape and link it to a URL in the
map file.
For example, if the image was 200 by 200 pixels and we had divided the
image evenly into top and bottom making 2 rectangular buttons, we might
use the following lines in the configuration file:
default http://www.ncsa.uiuc.edu/
rect somefile.html 0,0 200,100
rect otherfile.html 100,0 200,200
Note that the shapes totally cover the image, so that the default is not
necessary (I include it as a convention). The other "URLs" specify local
HTML files, and tie them to the indicated rectangles. You can make the
map file as simple or complex as necessary, descibing only a few or
numerous shapes.
Placing it in a Web Page
Once you have created the image and the mapfile, you need to make them
available online. After you upload and place the files into your normal
Web directories, you need to place the image properly in the HTML file.
The code to inline an ImageMap is slightly different that for a simple
or hyperlinked image:
Simple Image
<IMG SRC="image.gif">
Linked Image
<A HREF="http://www.ncsa.uiuc.edu/">
<IMG SRC="image.gif">
</A>
ImageMap Link
<A HREF="http://www.sils.umich.edu/cgi-bin/imagemap/sample-map">
<IMG SRC="image.gif" ISMAP>
</A>
SILS ImageMap
<A HREF="http://www.sils.umich.edu/cgi-bin/sils_imagemap/~fprefect/map.txt">
<IMG SRC="image.gif" ISMAP>
</A>
Place the above code into your HTML document, replacing the name or path
of the selected image files and the symbolic name of the mapfile. For
users at SILS, the symbolic name will simply be the additional information
to locate the file on the server.
Older servers require the author to add a line to a global configuration file
linking a symbolic-name to the path to locate the mapfile. If you have access
priviliges to modify the server's configuration file (typically found at
conf/imagemap.conf), you should add the following line:
sample-map : ~fprefect/map.txt
This tells the server how to locate the associated mapfile when it locates
an ImageMap with the given symbolic name. Many such servers, however, will
not permit you to modify the configuration file -- you will need to talk to
the server administrator to create the symbolic link.
Cool ImageMap Demos
So, what are people doing with ImageMaps? I'm glad you asked! Here is a
list of sites that use hyperlinked images as a gateway into their
document collections:
- Sample
ImageMap File - My first interactive image, it demonstrates a simple
image and configuration file. You can hack them apart to see some of
the elements in a working example.
- Apple Computer's HomePage - A
well drawn and stylistic screen of information at your fingertips.
Also, check out the navigation bar that follows you as you walk
Apple resources.
- Sony Corporation HomePage - A
larger-than-life (over 700k) ImageMap that leads to various online
resources Its really sharp looking, and it leads to lots of great
information.
Getting More Information
Other sites and net-junkies have organized information, such as other
tutorials, useful software, and just plain great documents. Here is a
sampling:
- SILS
ImageMap Support - A guide to creating interactive images for local
users, describing the software and its usage.
- An
Improved ImageMap Program - This is the standard software that
has been modified so that individual users can link the mapping files
without having administrative access or modifying server configurations.
- NCSA's
ImageMap Tutorial - The first (relatively) good document to
describe how to create interactive images.
This document was created at the University of Michigan
School of Information and Library Studies
(SILS), but it has been designed for public use. Permission is hereby
granted for unlimited print and electronic redistribution. Your
feedback is encouraged.
Matt Slot (fprefect@umich.edu) - 5/29/95